@startuml
sprite $sign_out [48x48/16] {
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000000000000000000000000000000000000000000000000
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0000004DFFFFFFFFFFF2000002CB10000000000000000000
000005FFFFFFFFFFFFF200000AFFC1000000000000000000
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0004FFC000000FFFFFFFFFFFFFFFFFFFFFFFFC1000000000
0004FFC000000FFFFFFFFFFFFFFFFFFFFFFFFFD100000000
0004FFC000000FFFFFFFFFFFFFFFFFFFFFFFFFFD10000000
0004FFC000000FFFFFFFFFFFFFFFFFFFFFFFFFFFC0000000
0004FFC000000FFFFFFFFFFFFFFFFFFFFFFFFFFFF7000000
0004FFC000000FFFFFFFFFFFFFFFFFFFFFFFFFFFF4000000
0004FFC000000FFFFFFFFFFFFFFFFFFFFFFFFFFF60000000
0004FFC000000FFFFFFFFFFFFFFFFFFFFFFFFFF600000000
0004FFC000000FFFFFFFFFFFFFFFFFFFFFFFFF6000000000
0004FFC000000FFFFFFFFFFFFFFFFFFFFFFFF60000000000
0004FFC0000007EEEEEEEEEEEFFFFFFFFFFF600000000000
0004FFC000000000000000000AFFFFFFFFF6000000000000
0004FFC000000000000000000AFFFFFFFF60000000000000
0004FFD000000000000000000AFFFFFFF600000000000000
0002FFF100000000000000000AFFFFFF6000000000000000
0000EFF900000000000000000AFFFFF60000000000000000
00007FFF91000000000000000AFFFF600000000000000000
00000CFFFFEDDDDDDDD100000AFFF6000000000000000000
000001BFFFFFFFFFFFF2000007FF60000000000000000000
00000006DFFFFFFFFFF10000005300000000000000000000
000000000123333333200000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA_SIGN_OUT(_alias) ENTITY(rectangle,black,sign_out,_alias,FA SIGN_OUT)
!define FA_SIGN_OUT(_alias, _label) ENTITY(rectangle,black,sign_out,_label, _alias,FA SIGN_OUT)
!define FA_SIGN_OUT(_alias, _label, _shape) ENTITY(_shape,black,sign_out,_label, _alias,FA SIGN_OUT)
!define FA_SIGN_OUT(_alias, _label, _shape, _color) ENTITY(_shape,_color,sign_out,_label, _alias,FA SIGN_OUT)
skinparam folderBackgroundColor<<FA SIGN_OUT>> White
@enduml